Build games
with a real team
For developers, artists, designers, and creators ready to build playable demos — with a team, mentorship, and the chance to see your work reach publishers.
How it works
Apply with your work
Show us what you can do. We review portfolios and select creators who are ready to grow.
Get onboarded
Access our resources, meet your mentor, and learn how game production actually works.
Join a project
Work on a real game with a team. Get feedback, iterate, and see your work come to life.
Ship the demo
When the demo launches, you get real credits. If a publisher picks it up, you share in the deal.
Open roles
Whether you're just starting or have years of experience, there's a place for you.
Programmers
Gameplay, systems, tools — Unity, Godot, Unreal, or custom engines
Game Designers
Mechanics, balance, progression — shape how the game feels to play
2D Artists
Characters, environments, UI, pixel art, illustrations — any style
3D Artists
Models, textures, environments — stylized or realistic
Animators
Bring characters to life — 2D, 3D, sprite sheets, cutscenes
Composers
Original music that sets the mood — any genre, any vibe
Sound Designers
SFX, ambience, foley — make every action feel real
Writers
Stories, dialogue, lore — worlds that players want to explore
Level Designers
Craft spaces that guide, challenge, and surprise players
UI/UX Designers
Interfaces that feel intuitive and look great
QA Testers
Find bugs, test features, help polish the final product
Community & Marketing
Build hype, manage socials, connect with players
What you get
Mentorship from pros
Work directly with experienced game developers who guide you through real production challenges.
Structured learning
Access to our internal courses, resources, and workshops on game art, audio, and writing.
Portfolio that matters
Ship real demos with your name in the credits. Not mockups — actual projects that publishers see and play.
Industry experience
Learn pipelines, deadlines, feedback cycles, and collaboration — how real studios work.
Flexible & remote
Work from anywhere, on your schedule. Perfect alongside studies or a day job.
Publisher deals
If a demo gets picked up by a publisher, contributors share in the deal. Fair split based on contribution.
Ready to build together?
Share your portfolio and tell us what excites you. We review every application and reach out within a week.
Or email directly:
creators@akadoshingames.comNote: This is a collaborative studio, not a traditional job. Revenue from shipped games is shared among all contributors.
Questions
You'll be paired with experienced creators who review your work, give feedback, and help you navigate real production challenges. It's hands-on guidance, not just tutorials.
Yes! We're built to help you grow. We look for potential and passion. If you're committed to learning and improving, we want to hear from you.
Access to internal workshops on game art pipelines, audio implementation, narrative design, and more. Plus feedback sessions and real project experience.
If a demo gets picked up by a publisher, revenue from that deal is split among contributors. The percentage is agreed before the project starts based on role and contribution.
Flexible. Some contribute a few hours a week, others more. We work around your schedule — this should help your career, not overwhelm it.