Join our
creative team
We're building games that matter — and we need talented people to help. Join a studio where your work ships, your name goes in the credits, and you grow as a professional.
Open Positions
Join us as a developer, artist, designer, or creator — all skill levels welcome.
3D Artist (Stylized)
Create stylized 3D characters, props, and environments for our indie games.
2D Artist
Illustrate characters, environments, UI, and promotional art for indie games.
Concept Artist
Define the visual direction of our games through concept art and design.
What we offer
Real portfolio pieces
Work on games that ship. Your contributions will be seen by players and publishers — not just sit in a folder.
Creative input
Your ideas matter here. Contribute to design decisions and help shape the games we build together.
Mentorship
Learn from experienced developers. Get feedback, grow your skills, and understand real production pipelines.
Flexible schedule
Work remotely on your own time. Perfect alongside studies, freelance, or a day job.
Competitive pay
We offer fair compensation for your work. Rates discussed based on role, experience, and project scope.
Collaborative team
Join a supportive community of creators who help each other improve and ship great games.
Projects hiring now

Pigeon World
Multiplayer SurvivalSurvive as an urban pigeon in a vibrant city sandbox

Twisted Blackjack
Roguelike Deck-builderBlackjack meets tactical combat in a dark fantasy world

Pingui's Kitchen
Restaurant ManagementA penguin chef cooks gourmet meals to save his species

Commander in Chaos
Hybrid Idle ClickerThree-genre dimensional mashup idle clicker in Nexus City
Ready to join?
Share your portfolio and tell us what you do. We review every application and reach out within a week.
Or email directly:
jobs@akadoshingames.comNote: We review every application carefully. If your profile matches our needs, we'll reach out to discuss the role and compensation.
Questions
No. We look for potential and passion. If you have work samples showing your skills and a willingness to grow, we want to hear from you — whether you're self-taught or formally trained.
Yes. We offer competitive compensation based on your role, experience, and the scope of the project. Rates are discussed during the application process.
Flexible. Some contribute a few hours a week, others more. We work around your schedule — this should help your career, not overwhelm it.
Absolutely. Your name goes in the credits of every game you contribute to. You can also use your work in your portfolio to showcase what you've built.
It varies by project — Unity, Godot, Photoshop, Blender, Aseprite, and more. We're flexible about tools. What matters is the quality of your work, not which software you prefer.
Primarily through Discord for daily communication, plus regular video calls for syncs and reviews. We're remote-first and async-friendly.