
Under the Wolf Face
It's not about dancing perfectly β it's about fitting in.
A sheep is captured by wolves and taken to a forest feast. To escape undetected, she must wear a wolf mask and blend in by dancing to each wolf's rhythm. Follow the pack, not the beat. Each wolf boss has unique rules, tempo, and tricks. As patterns grow longer, one wrong move could reveal your true identity.
Engine
Unity
Platform
PC
Art Style
2D
Release
2025
Player Fantasy
- Pretend to be something you're not
- Go unnoticed in a hostile environment
- Keep the mask on... literally
Core Mechanics
Rhythmic WASD input
Pattern memorization
Timing precision
Mask lives system
Adapting to changing rules
Free Style scoring
Controls
Match the wolf's dance moves
Game Systems
Mask System
Your disguise has 3 levels. Each mistake causes it to slip.
- Lower mask = more suspicion
- No mask = Game Over
Core Loop
Simon Says meets rhythm game.
- Wolf shows pattern
- You memorize and repeat
- Success adds moves
- Fail damages mask
Free Style
5-second bonus after each wolf.
- Dance freely with WASD
- Build harmonic sequences
- Max multiplier: x10
Boss Wolves
Bored Wolf
Pentatonic Major
The Feast Corral
The Twins
Natural Minor
Double Dance Floor
Twist: Notes pressed twice
Drunk Wolf
Polyrhythmic
Bonfire of Excess
Twist: Failing is the dance
Party Wolf
Mixed
Great Forest Festival
Twist: Visual distractions
Social Camouflage
βIt's not about being perfect, it's about looking like one of them. Follow the pack, not the beat.β
Play Demo
Key Features
Pattern Memory Rhythm
Each wolf shows a pattern, then you repeat it. Patterns grow longer as you succeed.
4 Unique Boss Wolves
Each wolf has distinct personality, rules, and music.
Mask Lives System
3 mistakes and the wolves discover who you really are.
Free Style Bonus
Dance freely after victories to multiply your score up to x10.
Musical Progression
Each level introduces new scales and complexity.
Target Audience
Fans of rhythm games who enjoy pattern memory challenges and charming 2D art
Roadmap
Core Mechanics
Full Content
Polish
Launch
Looking for Artists
We have the code, now we need the art. Looking for 2D artists to bring this world to life.
Join the TeamPublishers
Seeking publishing partners for this title.
Publisher InfoNote on Art: Current visuals use AI-generated placeholders for prototyping. Final art will be created by human artists.
Development Progress
From concept to current build


The game is in active development. Current visuals are AI-generated placeholders to help visualize the concept. We're seeking artists to create the definitive art style.
Press Kit
Download assets for press coverage



